

In The Last of Us, Joel and Ellie carve a bloody path through what seems to be a hundreds-strong society of bandits whose whole deal is setting traps for people, killing them, stealing their stuff, and eating them. At the same time, however, both stories put a huge amount of emphasis on protagonists encountering other survivors and almost always finding them hostile. Both of which are more hostile worlds than in Station Eleven, granted, thanks to the fact that each includes some brand of zombie.

They create towns and communities, they farm and hunt together, they tell stories and sing songs.Ĭontrast that with much of what takes place in The Last of Us games, or in similar properties like The Walking Dead. But most of the time, people just want to live. Yes, sometimes dangerous people look to hurt others and take from them. It points back to the whole history of civilization, the majority of which was much more similar to these post-apocalyptic worlds than to the vast interconnected cities we know now. They go on, as people do they take chances and travel and focus all their efforts on human pursuits that go beyond combat training. The story makes it a point that people in its world don't merely subsist in isolated places, hiding from murderous brigands and eeking out a living. Though Station Eleven imagines the collapse of modern society, this bit feels extremely true and realistic. Some of Station Eleven's most intense moments happen on the stage. A group of actors and musicians make and keep performance appointments every year, existing merely and specifically to bring art and entertainment to other humans. Though they are wary of strangers and refuse to leave "the wheel," their route of travel through the area that keeps them in familiar territory and stops them at trustworthy settlements, they're still not a group of battle-hardened killers, they're a traveling theater troupe. The Traveling Symphony takes to the road each year, dropping by small settlements in Michigan and Illinois to perform. But, as mentioned, this is also a story about a roving Shakespeare company.

That doesn't mean there's no violence in Station Eleven-there's quite a bit, in fact. Station Eleven, which is available to stream on HBO Max, stands out from most post-apocalyptic media because the world it imagines seems to have a dearth of people who want to kill each other. They're not the violent, action-heavy set-pieces that tend to define the games, but the human moments in which characters decide why survival is worth all this hardship in the first place. In fact, the best parts of The Last of Us are those that hew closely to the best parts of Station Eleven. And while Station Eleven and The Last of Us have some differing underlying themes and goals-at least from what we can glean from the video games on which The Last of Us is based-the latter could still gain a lot by borrowing some ideas from the former. Watching Station Eleven, I immediately thought of the forthcoming adaptation of The Last of Us, another post-apocalyptic tragedy in which small groups of survivors desperately cling to life after modern society has crumbled. It's also a depiction from which similar stories taking place at the end of the world would do well to take a page. Now Playing: The Last Of Us + Left Behind Story Recap By clicking 'enter', you agree to GameSpot's
